Switchblade LPU4 Virtual Production Workstation with Aximmetry Broadcast DE for LED Walls


Switchblade LPU4 Integrated Virtual Production Solution for LED Walls

High-performance 4U rackmount system with Aximmetry Broadcast DE, 10-core Intel Core i9 CPU, NVIDIA RTX A6000 GPU + Sync board, 4x 12G-SDI I/O, 64GB RAM, 1TB SSD, Windows 10 Pro

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Switchblade LPU4 Integrated Virtual Production Solution

This high-performance 4U rackmount workstation comes pre-installed with Aximmetry Broadcast DE software.

This turnkey configuration includes a high-end NVIDIA RTX professional GPU and Sync board for driving LED walls with Genlock, making it ideally suited for virtual production studios that require sync between LED panels, live camera tracking, and real-time 3D rendered frames.

Design and render high-quality virtual sets for live broadcast or virtual production using Aximmetry’s powerful Unreal-based tools.

Stream your virtual studio production to YouTube, Facebook or any destination using the built-in streaming encoder.

Drive large displays or projectors with integrated surface mapping features.

Aximmetry powered by Switchblade gives you high-end virtual production capabilities at an amazing price!

Includes Aximmetry Professional DE Software License:
  • Aximmetry Unreal Engine and Toolset
  • Aximmetry Engine and Toolset
  • 1 Year Software Updates
  • 4 Virtual Studio Sets


  • Real-time 2D/3D rendering
  • Real-time post-processing, effects, color correction, LUT
  • Advanced 3D graphics: HDR, Depth of Field, shadows, reflections, refraction
  • Choice of using Aximmetry native 3D engine or Unreal Engine
  • Support of DLSS, ray tracing, RTXGI when using Unreal Engine
  • Virtual studios:
    • Advanced chroma keying
    • Multiple virtual cameras with editable motion paths
    • Customizable virtual camera and broadcast control interfaces
    • Virtual lighting of live actors
    • Live actors cast real-time shadows, reflections, refraction
    • Support of experimental camera tracking using Antilatency, HTC Vive, Intel Realsense etc.
  • Rendering in arbitrary resolutions up to 8K
  • Multiple simultaneous video outputs to monitors, projectors, LED walls etc. via HDMI/DVI/DisplayPort
  • Live streaming output directly to YouTube, Facebook and Twitch or any platform supporting RTMP streaming
  • Capturing multiple simultaneous video inputs via HDMI/DVI, USB imaging devices, up to 4K
  • Multiple simultaneous input video/image files and image sequences
  • Most of the popular video/image and professional studio formats are supported
  • Highly flexible node-based graphics programming interface
  • Real-time node-based scene editing
  • Seamless integration of Unreal Engine projects into the node-based interface
  • Real-time curve-based timeline and animation editing
  • 2D/3D objects and any rendering parameter can be animated via keyed curves
  • Controlling any event or rendering parameter via touch screen, mouse, keyboard, GPIO, OSC, MIDI, DMX/ArtNet
  • Controlling attached devices from Aximmetry via GPIO, OSC, MIDI, DMX/ArtNet
  • Can be operated as a satellite (slave) in a Multi-Machine configuration where at least one machine has a Broadcast Edition license
  • Customizable on-stage/broadcast control interfaces
  • Customizable touch screen control surfaces
  • Importing 3D objects and scenes with materials and animations from COLLADA or FBX format
  • Custom material/post-processing shaders can be created in node-based editor
  • Node-based particle systems and effectors
  • Mapping: projection onto complex surfaces using grid-based distortion and shape masking
  • Keystone correction
  • Creating panoramic views using multiple projectors with edge blending
  • Multi-projector/mapping shows can be modelled/previewed within the editor
  • Rendering with arbitrary frame sizes and frame rates
  • Recording outputs into video files/image sequences

Additional Features in BROADCAST

  • SDI / NDI Extension:
    • Multiple simultaneous live input sources via SDI / NDI (SD/HD/4K)
    • Multiple simultaneous video outputs via SDI / NDI (SD/HD/4K)
    • Unlimited SDI / NDI video inputs/outputs
  • Network Extension:
    • Aximmetry can be integrated into an existing studio control system using its HTTP command interface
    • Access of RSS feeds, images and any XML/JSON data content on the web via HTTP
  • Broadcast Extension:
    • Support for professional camera tracking systems
    • Support for standalone zoom/focus encoders
    • Camera lens calibration tools
    • Mixing real and virtual camera motion
    • Augmented Reality support
    • LED wall based virtual production
  • Multi-Machine Extension:
    • Synchronized running of Aximmetry on multiple machines using a single control interface
    • Higher number of camera inputs can be distributed among multiple machines
    • Higher number of display / projector outputs can be distributed among multiple machines
    • Each machine in the network requires the purchasing of a separate license. For the control machine a Broadcast Edition license is required, but satellite (slave) machines can be operated with smaller edition licenses as well (with the accordingly diminished feature sets)
  • Multi-GPU Extension:
    • Linked mode: Loading of a complex SDI output rendering can be distributed among multiple GPUs.
      Independent mode: Outputs of a multi-display/multi-projector show can be rendered on different GPUs.
    • Note: Multi-GPU feature cannot be used with Unreal scenes
  • Database Access and Plugins:
    • Direct access of SQL databases
    • Meteo plugin: Graphic elements and tools specialized for weather reports, importing meteorology data from GRIB, NetCDF, radar etc. formats
    • Astro plugin: Astronomical/astrological calculations, 2D/3D imagery of celestial systems and objects
  • Aximmetry Calibrator:
    • An easy-to-use lens/tracking calibration software for users working with various game trackers and object tracking devices that do not have their own lens calibration system. Accurate results for fixed or zoom lenses.
    • Measures the parameters of a lens (lens distortion, FOV, etc.), which is necessary if camera tracking is used.
    • Measure where and in which orientation the tracking device (sensor) is attached to the camera for accurate results.

Switchblade LPU4 Hardware Specifications

Processor: 10-core Intel Core i9 CPU
Memory: 64GB DDR4 RAM
Storage: 1TB NVMe Solid State Drive
Graphics: NVIDIA RTX A6000 48GB GDDR6 GPU
Video Input/Output: Four (4) 12G-SDI bi-directional connections (configurable as inputs or outputs); NVIDIA Quadro Sync II with Genlock input
Operating System: Windows 10 Pro 64-bit
Dimensions: 16.89″ x 17.00″ x 4U (6.96″) (429mm x 432mm x 176.75mm)
Weight: 25 lbs (11.34 kg)

Additional information

Weight32 lbs
Dimensions21 × 21 × 11 in